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at:tutorial:actors [2007/04/07 17:18] – *changed tvcutsemat:tutorial:actors [2007/04/07 17:24] tvcutsem
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 But what happens when the method to invoke asynchronously has parameters that need to be passed. How does parameter passing work in the context of inter-actor message sending? The rules are simple enough: But what happens when the method to invoke asynchronously has parameters that need to be passed. How does parameter passing work in the context of inter-actor message sending? The rules are simple enough:
-  - Objects and closures are always passed **by reference**+  - Objects and closures are always passed **by far reference**
   - Native data types like numbers, text, tables, ... are always passed **by copy**   - Native data types like numbers, text, tables, ... are always passed **by copy**
  
at/tutorial/actors.txt · Last modified: 2020/02/05 21:26 by elisag