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at:tutorial:distribution [2009/01/29 16:24] – * elisagat:tutorial:distribution [2009/01/29 22:10] – * elisag
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 As previously mentioned, the ''takeOffline'' primitive notifies connected virtual machines when taking an object offline. Since AmbientTalk 2.12, the primitive not only notifies remote virtual machines, but it also notifies the local virtual machine where the ''takeOffline'' was executed so that if any inner actor has local far references to that object, it will also get notified. In other words, if an object is taken offline, all actors holding (local or remote) far references to it get notified.  As previously mentioned, the ''takeOffline'' primitive notifies connected virtual machines when taking an object offline. Since AmbientTalk 2.12, the primitive not only notifies remote virtual machines, but it also notifies the local virtual machine where the ''takeOffline'' was executed so that if any inner actor has local far references to that object, it will also get notified. In other words, if an object is taken offline, all actors holding (local or remote) far references to it get notified. 
  
-These semantics is useful for unit test purposes. The [[appendix#unit_testing_framework|unit testing framework]] shipped with AmbientTalk has support to perform asynchronous invocations which can be used to perform concurrent or distributed unit tests. In fact, distributed unit tests are simulated by means of concurrency, i.e. using different actors in your unit test which make use of the network facilities. However, distributed unit tests cannot simulate network disconnections by means of ''network.offline'' since the construct works at virtual machine level. In other words, ''network.offline'' simulates a network disconnection of a complete virtual machine, but what those tests need is to simulate the disconnection of a particular actor inside the virtual machine where they are running.+These semantics is useful for unit test purposes. The [[appendix#unit_testing_framework|unit testing framework]] shipped with AmbientTalk has support for asynchronous test invocations which can be used to perform concurrent or distributed unit tests. In fact, distributed unit tests are simulated by means of concurrency, i.e. using different actors in your unit test which make use of the network facilities. However, distributed unit tests cannot simulate network disconnections by means of ''network.offline'' since the construct works at virtual machine level. In other words, ''network.offline'' simulates a network disconnection of a complete virtual machine, but what those tests need is to simulate the disconnection of a particular actor inside the virtual machine where they are running.
  
 By means of the ''takeOffline'' primitive, the intra-actor access to an object can be cut (independently if the actor is located within the same virtual machine or in a remote one),  enabling the simulation of the disconnection of an actor inside a virtual machine. By means of the ''takeOffline'' primitive, the intra-actor access to an object can be cut (independently if the actor is located within the same virtual machine or in a remote one),  enabling the simulation of the disconnection of an actor inside a virtual machine.
at/tutorial/distribution.txt · Last modified: 2009/01/30 16:13 by tvcutsem