at:tutorial:objects
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at:tutorial:objects [2007/06/27 14:09] – jorge | at:tutorial:objects [2007/06/27 14:26] – jorge | ||
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</ | </ | ||
- | As all definitions in AmbientTalk, | + | As all definitions in AmbientTalk, |
- | This object can be instantiated to create new points as follows: | + | |
< | < | ||
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</ | </ | ||
- | Every object understands the message '' | + | Every object understands the message '' |
+ | |||
+ | <note important> | ||
+ | AmbientTalk supports both traditional canonical syntax (e.g. '' | ||
+ | </ | ||
+ | |||
+ | AmbientTalk’s object instantiation protocol closely corresponds to class instantiation in class-based languages, except that the new object is a clone of an existing object, rather than an empty object allocated from a class. We further explain the semantics of object cloning in subsection [[objects# | ||
===== Sending messages ===== | ===== Sending messages ===== | ||
- | In AmbientTalk, | + | In AmbientTalk, |
+ | |||
+ | access to | ||
+ | |||
+ | access to the fields and methods of the objects. | ||
Object' | Object' | ||
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</ | </ | ||
- | <note important> | + | |
- | AmbientTalk supports both traditional canonical syntax (e.g. '' | + | |
- | </ | + | |
===== Cloning and instantiation ===== | ===== Cloning and instantiation ===== |
at/tutorial/objects.txt · Last modified: 2013/05/17 20:23 by tvcutsem