at:tutorial:symbiosis
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====== Symbiosis with Java ====== | ====== Symbiosis with Java ====== | ||
- | AmbientTalk is fully implemented in Java and runs on top of the JVM. Java provides an extensive class library that can be accessed from within AmbientTalk. | + | AmbientTalk is entirely |
- | The reverse, | + | The reverse, |
- | This chapter explains how both sides of this symbiotic relationship between Java and AmbientTalk can be leveraged. The goal of this symbiotic relationship is to complement the advantages of both languages and to alleviate their disadvantages. | + | This chapter explains how to program using this "symbiotic relationship" |
- | ===== Symbiosis Architecture | + | ===== Built-in Conversions |
- | AmbientTalk has been implemented in Java. Because of this, Java plays two roles: it is both a symbiont language and the implementation language of AmbientTalk (and hence of the linguistic symbiosis itself). The figure below illustrates the different objects that play a part in the AmbientTalk/ | + | |
- | {{: | + | When AmbientTalk values and Java values cross language boundaries (e.g. when they are passed as arguments |
- | ===== Accessing | + | ^ Java value : type ^ AmbientTalk |
+ | | null: Object | nil | | ||
+ | | n: int | a number n | | ||
+ | | d: double | a fraction d | | ||
+ | | b: boolean | a boolean b | | ||
+ | | s: String | a text s | | ||
+ | | array: T[] | a table (of converted values) | | ||
+ | | e: Exception | an exception e | | ||
+ | | c: Class | class wrapper( c ) | | ||
+ | | o: ATObject | o | | ||
+ | | o: Type | java wrapper(o : Type) | | ||
+ | ^ AmbientTalk value ^ Java value : type ^ | ||
+ | | nil | null: Object | | ||
+ | | a number n | n: int | | ||
+ | | a fraction f | f: double | | ||
+ | | a boolean b | b: boolean | | ||
+ | | a text t | t: String | | ||
+ | | a table t | t: T[] | | ||
+ | | an exception exc | exc : Exception | | ||
+ | | a class wrapper( c ) | c : Class | | ||
+ | | a java wrapper(obj : Type) | obj : Type | | ||
+ | | any object o | AT wrapper (o) : I | | ||
+ | |||
+ | Note that non-native Java or AmbientTalk objects are represented in the other language by means of " | ||
+ | |||
+ | In the last conversion rule of the second table, '' | ||
+ | |||
+ | ===== Accessing Java from within AmbientTalk ===== | ||
==== Accessing Java classes ==== | ==== Accessing Java classes ==== | ||
- | The complete set of classes | + | |
+ | Any class that can be loaded from the class path of the JVM running the AmbientTalk interpreter is accessible from within an AmbientTalk | ||
< | < | ||
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>>< | >>< | ||
</ | </ | ||
+ | |||
+ | A class is represented as a normal AmbientTalk object. All '' | ||
+ | |||
+ | < | ||
+ | If you want to load your own Java class make sure that the .class file is in the classpath of the JVM running AmbientTalk. By default, the iat script adds the standard $CLASSPATH classpath. | ||
+ | </ | ||
+ | |||
+ | < | ||
+ | Please do not name your own Java packages starting with a capital letter. Otherwise, AmbientTalk will confuse the package with a Java class. | ||
+ | </ | ||
==== Creating Java objects ==== | ==== Creating Java objects ==== | ||
- | Java classes can be instantiated in AmbientTalk similar to how AmbientTalk objects are instantiated, | + | |
- | the Java constructor. | + | Java classes can be instantiated in AmbientTalk similar to how AmbientTalk objects are instantiated, |
+ | the Java constructor. | ||
< | < | ||
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</ | </ | ||
- | All constructors defined in the corresponding | + | If the Java class defines multiple constructors, |
< | < | ||
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==== Invoking methods on Java objects ==== | ==== Invoking methods on Java objects ==== | ||
- | Java objects | + | |
+ | Java objects | ||
< | < | ||
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>>nil | >>nil | ||
>aVector | >aVector | ||
- | >>< | + | >>< |
</ | </ | ||
- | The AmbientTalk/Java symbiosis treats message | + | When an AmbientTalk |
+ | * if a message is sent to a wrapper | ||
+ | * If the message is sent to an **instance** wrapper, only non-static fields or methods of the Java class of the wrapped object are considered. | ||
+ | * If the AmbientTalk selector uniquely identifies a method (i.e. no overloading on the method name is performed in Java), the matching method is invoked. All AmbientTalk arguments are converted to Java objects. This is done by wrapping them into Java objects in the case of custom objects or by converting them to native Java values if possible (e.g. for the different number types and strings). The Java return value is mapped back to an AmbientTalk value. | ||
==== Overloading ==== | ==== Overloading ==== | ||
- | In Java methods can be overloaded based on the number of arguments and the types of the arguments. | ||
- | If the Java method is overloaded based on arity (i.e. each overloaded method takes a different number of arguments), the number of arguments in the AmbientTalk invocation can be used to identify a unique Java method. Hence, overloading based on arity does not require special attention. If the Java method is overloaded based solely on argument types, the interpreter may derive that the actual arguments can only be converted from AmbientTalk to the appropriate Java types for one of the matching overloaded signatures. Again, if only one match remains, the unique match is invoked. In the remaining case in which the actual AmbientTalk arguments satisfy more than one overloaded method signature, the symbiotic invocation fails. It is then the AmbientTalk programmer' | ||
- | Selection | + | In Java methods can be overloaded based on the number |
+ | |||
+ | If the Java method is overloaded based on arity (i.e. each overloaded method takes a different number of arguments), | ||
+ | |||
+ | Selection of the correct overloaded | ||
< | < | ||
- | >def remove := aVector.remove | + | >def remove := aVector.&remove |
>>< | >>< | ||
> | > | ||
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>aVector | >aVector | ||
>>< | >>< | ||
+ | </ | ||
+ | |||
+ | In the example above the expression '' | ||
+ | |||
+ | < | ||
> | > | ||
>> | >> | ||
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==== Invoking AmbientTalk methods in Java ==== | ==== Invoking AmbientTalk methods in Java ==== | ||
+ | |||
Besides calling Java methods from within AmbientTalk it is also possible to call AmbientTalk methods from within Java. To illustrate this consider the code snippet shown below. | Besides calling Java methods from within AmbientTalk it is also possible to call AmbientTalk methods from within Java. To illustrate this consider the code snippet shown below. | ||
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< | < | ||
- | >def test := / | + | >def test := / |
- | >>< | + | > |
- | > | + | |
ping! | ping! | ||
pong! | pong! | ||
>>42 | >>42 | ||
</ | </ | ||
+ | |||
+ | |||
+ | ==== Starting an AmbientTalk interpreter from Java ==== | ||
+ | |||
+ | So far, the examples have illustrated how to reuse Java code from within AmbientTalk. They have shown how to access Java classes, instantiate them and invoke methods on the resulting objects. Moreover, | ||
+ | |||
+ | Embedding AmbientTalk in an application, | ||
+ | |||
+ | Once an instance of an EmbeddableAmbientTalk subclass is created, the AmbientTalk VM can be started by sending it the '' | ||
+ | |||
+ | < | ||
+ | EmbeddableAmbientTalk vm = new MyEmbeddableAmbientTalk(); | ||
+ | vm.initialize( | ||
+ | NATParser.parse( | ||
+ | initFile.getName(), | ||
+ | Evaluator.loadContentOfFile(initFile)), | ||
+ | new SharedActorField[] { | ||
+ | vm.computeSystemObject(arguments), | ||
+ | vm.computeWorkingDirectory(), | ||
+ | vm.computeObjectPath(objectPath) }, | ||
+ | " | ||
+ | </ | ||
+ | The code excerpt also illustrates that the EmbeddableAmbientTalk class provides methods to create definitions for fields such as '' | ||
+ | |||
+ | Once the virtual machine is properly initialized, | ||
+ | |||
+ | < | ||
+ | public interface Controller { | ||
+ | public void executeEvent(ApplicationEvent evt); | ||
+ | public void executeEventWithoutUndo(ApplicationEvent evt); | ||
+ | public void undo(); | ||
+ | } | ||
+ | ... | ||
+ | private Controller controller = | ||
+ | (Controller) vm.evalAndWrap( | ||
+ | Evaluator.loadContentsOfFile(" | ||
+ | Controller.class); | ||
+ | </ | ||
+ | |||
+ | The corresponding AmbientTalk code should then return an object which implements the three methods to modify the model, and can be used to detect other reachable controllers with which it can exchange ApplicationEvents. | ||
+ | |||
+ | < | ||
+ | When starting an AmbientTalk virtual machine from a Java application, | ||
+ | </ |
at/tutorial/symbiosis.1185512996.txt.gz · Last modified: 2007/07/27 10:25 (external edit)