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- | ====== Urbiflock ====== | ||
- | ==== What is Urbiflock? ==== | ||
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- | UrbiFlock is a framework sculpted for the development of //pervasive social network applications//: | ||
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- | Urbiflock is a Facebook-like application framework for mobile devices written in AmbientTalk. As in Facebook, users that join Urbiflock can meet other users and interact with them. For example users may broadcast announcements to each other, they can browse one another’s profile, launch interactive | ||
- | polls, etc. The framework takes care of managing a user’s social networks, called “flocks”. A flock represents a loosely-defined group of users. A flock can be compared to a Facebook group (for example, a group of your old classmates), | ||
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- | Similar to Facebook, users can build applications and plug them into the Urbiflock framework. Several core applications are currently available in the Urbiflock framework, such as flock creators and profile viewers. The framework is currently still under development, | ||
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- | ==== Terminology ==== | ||
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- | * Flockr: a user of the Urbiflock framework | ||
- | * Flock: a group of users | ||
- | * To flock: to become part of a group | ||
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- | ==== Urbiflock architecture ==== | ||
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- | The architecture of the Urbiflock framework shown below is divided in three layers: applications, | ||
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- | The application layer includes several core applications which are currently available in the framework such as flock and profile editors, and several users applications such as //I rate you// (IR8U) that allows users to ask proximate users to rate them on a certain subject, and // | ||
- | The infrastructure layer consists of three low-level abstractions on which the framework core is based: a RETE engine which orchestrates the flock composition, | ||
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- | In the rest of this subsection we give a general overview of the relevant parts of the framework. | ||
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- | * [[uf: | ||
- | * [[uf: | ||
- | * [[uf: | ||
- | * [[uf: | ||
- | * isNearby: physical proximity | ||
- | * isFriend: static encoding of friendship relationships | ||
- | * doesProfileMatch: | ||
- | * combinators: | ||
- | * [[uf: | ||
- | * [[uf: | ||
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- | ==== Applications ==== | ||
- | * [[uf: | ||
- | * [[uf: | ||
- | * [[uf: | ||
- | * [[uf: | ||
- | * [[uf: | ||
- | * [[uf: | ||
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- | ==== Target Platforms ==== | ||
- | Rather than building a platform-independent framework, our aim is to assist in the rapid development of pervasive social networking applications. The Urbiflock framework has been entirely written in the AmbientTalk language. As such, no configuration is required to be able to quickly script new applications on it once AmbientTalk is running on the target platform. | ||
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- | AmbientTalk requires a regular J2SE Java Virtual | ||
- | Machine supporting version 1.3 or higher. The implementation also runs on the Java 2 micro edition (J2ME) platform, under the connected device configuration (CDC). | ||
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- | We have done some test to deploy our framework on HTC touch cruise pda's. In order to configure your HTC Touch device for our framework you can follow the instruction [[private: | ||
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- | We are currently working on deploying our framework on HTC Hero, a phone running on the Android platform. | ||
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- | ==== Development ==== | ||
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- | * [[uf: | ||
- | * [[uf: | ||
- | * [[: | ||
- | * To think about: | ||
- | * [[uf: | ||
- | * [[uf: |