at:urbiflock
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- | ====== | + | ====== |
- | ==== What is Urbiflock? ==== | ||
- | UrbiFlock is a framework sculpted for the development of //pervasive social network applications//: | + | ===== Scripting Mobile Social Applications ===== |
- | Urbiflock is a Facebook-like application framework for mobile devices | + | The recent profusion of mobile devices |
- | polls, etc. The framework takes care of managing | + | |
- | Similar to Facebook, users can build applications and plug them into the Urbiflock framework. Several core applications | + | In this work we propose Urbiflock, a software platform for the development of mobile social |
- | ==== Terminology ==== | + | ===== What is Urbiflock? ===== |
+ | |||
+ | Urbiflock is a Facebook-like application framework for mobile devices. As in Facebook, users that join Urbiflock can meet other users and interact with them. For example users may broadcast announcements to each other, they can browse one another’s profile, launch interactive polls, etc. The framework takes care of managing a user’s social networks, called “flocks”. A flock represents a loosely-defined group of users. A flock can be compared to a Facebook group (for example, a group of your old classmates), | ||
+ | |||
+ | Users can also build applications and plug them into the Urbiflock framework. Several core applications are currently available in the Urbiflock framework, such as flock creators and profile viewers. The framework also counts with two user applications //I rate you (IR8U)// that allows users to ask proximate users to rate them on a certain subject, and // | ||
+ | |||
+ | ===== Terminology | ||
* Flockr: a user of the Urbiflock framework | * Flockr: a user of the Urbiflock framework | ||
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* To flock: to become part of a group | * To flock: to become part of a group | ||
- | ==== Urbiflock architecture | + | ===== Demo ===== |
+ | < | ||
+ | <object width=" | ||
+ | </ | ||
- | The architecture of the Urbiflock framework shown below is divided in three layers: applications, | + | ===== Target Platforms ===== |
- | {{ : | + | |
- | The application layer includes several core applications which are currently available | + | The Urbiflock framework has been written |
- | The infrastructure layer consists of three low-level abstractions | + | |
- | In the rest of this subsection we list the relevant parts of the Urbiflock framework. | + | AmbientTalk runs on a regular J2SE Java Virtual |
+ | Machine supporting version 1.3 or higher, Java 2 micro edition (J2ME) platform, under the connected device configuration (CDC), and Android Platform version 1.6 or higher. | ||
- | * [[uf: | + | We have implemented |
- | * [[uf:profiles|User Profile]]: Profiles in Urbiflock represent the user identity (e.g. name, gender, hobbies, etc.). | + | |
- | * [[uf:flock|Flock]]: | + | {{:uf:urbiflockonx10.jpg? |
- | * [[uf:proximities|Characteristic Functions]]: " | + | |
- | * [[uf:totam|TOTAM]]: tuple-based middleware for flock communication. | + | We are currently working on an Android UI interface for Urbiflock' |
- | * [[uf:application|Applications]]: | + | |
+ | The Urbiflock framework | ||
+ | |||
+ | ===== The Urbiflock framework architecture ===== | ||
+ | |||
+ | The architecture of the Urbiflock framework shown below is divided in three layers: applications, | ||
+ | {{ :uf:urbiflock_architecture.png? | ||
+ | |||
+ | The application | ||
* [[uf: | * [[uf: | ||
- | * [[uf: | ||
* [[uf: | * [[uf: | ||
- | * [[uf:iflocku|IFlockU]]: a friend suggestor based on profile similarity | + | * [[uf:app_viewer|Application Viewer]]: a viewer |
+ | |||
+ | There are also several user applications in the framework: | ||
* [[uf: | * [[uf: | ||
* [[uf: | * [[uf: | ||
+ | * [[uf: | ||
- | ==== Target Platforms ==== | + | The Urbiflock's core is composed of three main facilities specially designed |
- | The Urbiflock | + | |
- | AmbientTalk runs on a regular J2SE Java Virtual | + | * [[uf: |
- | Machine supporting version 1.3 or higher, Java 2 micro edition (J2ME) platform, under the connected device configuration | + | * [[uf: |
- | We have implemented | + | * [[uf: |
+ | * [[uf:proximities|Characteristic Functions]]: " | ||
+ | * [[uf: | ||
- | We are currently working on an Android UI interface for Urbiflock' | + | The infrastructure layer consists of three low-level abstractions |
- | ==== Development | + | ===== Further Reading ===== |
- | | + | **Flocks: Enabling Dynamic Group Interactions in Mobile Social Networking Applications**. E. Gonzalez Boix, A. Lombide Carreton, C. Scholliers, T. Van Cutsem, W. De Meuter, T. D' |
- | | + | |
- | | + | |
- | * To think about: | + | |
- | * [[uf:persistence|Persistence]]: | + | |
- | * [[uf: | + |
at/urbiflock.1280935319.txt.gz · Last modified: 2010/08/04 17:33 (external edit)