at:urbiflock
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at:urbiflock [2008/08/26 19:25] – created tvcutsem | at:urbiflock [2010/10/19 19:18] – adding elisag | ||
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==== What is Urbiflock? ==== | ==== What is Urbiflock? ==== | ||
- | Urbiflock | + | UrbiFlock |
- | ==== Modules ==== | + | Urbiflock is a Facebook-like application framework for mobile devices. As in Facebook, users that join Urbiflock can meet other users and interact with them. For example users may broadcast announcements to each other, they can browse one another’s profile, launch interactive polls, etc. The framework takes care of managing |
- | * [[uf: | + | |
- | * [[uf: | + | |
- | * [[uf: | + | |
- | * [[uf: | + | |
- | * isNearby: physical proximity | + | |
- | * isFriend: static encoding of friendship relationships | + | |
- | * doesProfileMatch: | + | |
- | * combinators: | + | |
- | * [[uf: | + | |
- | * [[uf: | + | |
- | * [[uf: | + | |
- | A flock is defined | + | Users can also build applications and plug them into the Urbiflock framework. Several core applications are currently available in the Urbiflock framework, such as flock creators and profile viewers. The framework also counts with two user applications //I rate you (IR8U)// that allows users to ask proximate |
- | === Predefined Flocks: | + | ==== Terminology ==== |
- | * friend flockrs: isFriend | + | |
- | * nearby flockrs: isNearby | + | |
- | * nearby friend flockrs: isFriend & isNearby | + | |
- | ==== Architecture: ==== | + | * Flockr: a user of the Urbiflock framework |
- | An ad hoc RETE-network: | + | * Flock: a group of users |
+ | * To flock: to become part of a group | ||
- | Events are triggered by: | + | ==== Demo ==== |
- | * discovery: joined(uid, | + | |
- | * profile changes: changed(uid, | + | |
- | * friend changes: friendAdded(uid, | + | |
- | These events are received by the local flockr user object | + | < |
+ | <object | ||
+ | </ | ||
- | ==== TODO ==== | + | ==== Target Platforms |
- | | + | The Urbiflock framework has been written in the AmbientTalk language. As such, no configuration is required to be able to quickly script new applications on it once AmbientTalk is running on the target platform. |
- | * Privacy: restrict access | + | |
+ | AmbientTalk runs on a regular J2SE Java Virtual | ||
+ | Machine supporting version 1.3 or higher, Java 2 micro edition (J2ME) platform, under the connected device configuration (CDC), and Android Platform version 1.6 or higher. | ||
+ | |||
+ | We have implemented a AWT UI interface for Urbiflock' | ||
+ | |||
+ | We are currently working on an Android UI interface for Urbiflock' | ||
+ | |||
+ | The Urbiflock framework is available in the AmbientTalk distribution library under the frameworks/ folder. Visit [[http:// | ||
+ | |||
+ | ==== Urbiflock architecture ==== | ||
+ | |||
+ | The architecture of the Urbiflock framework shown below is divided in three layers: applications, | ||
+ | {{ : | ||
+ | |||
+ | The application layer includes the API of an " | ||
+ | | ||
+ | * [[uf: | ||
+ | * [[uf: | ||
+ | |||
+ | There are also several user applications in the framework: | ||
+ | * [[uf: | ||
+ | * [[uf: | ||
+ | * [[uf: | ||
+ | |||
+ | The Urbiflock' | ||
+ | |||
+ | * [[uf: | ||
+ | * [[uf: | ||
+ | |||
+ | * [[uf: | ||
+ | * [[uf: | ||
+ | * [[uf: | ||
+ | |||
+ | The infrastructure layer consists of three low-level abstractions on which the framework core is based: a RETE engine which orchestrates the flock composition, | ||
+ | |||
+ | ===== Further Reading ===== | ||
+ | |||
+ | **Flocks: Enabling Dynamic Group Interactions in Mobile Social Networking Applications**. E. Gonzalez Boix, A. Lombide Carreton, C. Scholliers, T. Van Cutsem, W. De Meuter, T. D' | ||
- | ==== Applications ==== | ||
- | * [[uf: | ||
- | * [[uf: |
at/urbiflock.txt · Last modified: 2015/02/04 19:06 by elisag