at:urbiflock
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==== What is Urbiflock? ==== | ==== What is Urbiflock? ==== | ||
- | Urbiflock is a Facebook-like application framework | + | UrbiFlock is a framework sculpted for the development of //pervasive social network applications//: |
+ | |||
+ | Urbiflock is a Facebook-like application framework | ||
+ | |||
+ | Users can also build applications and plug them into the Urbiflock | ||
==== Terminology ==== | ==== Terminology ==== | ||
- | * Flock: a group of proximate users | + | * Flockr: a user of the Urbiflock framework |
- | * Flockr: a user of the urbiflock framework | + | * Flock: a group of users |
* To flock: to become part of a group | * To flock: to become part of a group | ||
- | ==== Modules | + | ==== Demo ==== |
- | | + | |
- | | + | < |
- | * [[uf:flockr|Flockr]]: a representation of the user | + | <object width=" |
- | * [[uf:proximities|Proximities]]: " | + | </ |
- | * isNearby: physical proximity | + | |
- | * isFriend: static encoding of friendship relationships | + | ==== Target Platforms ==== |
- | * doesProfileMatch: tests an attribute of a user's profile, form ATTR OP VAL, where ATTR is e.g. age, name, gender, hobbies, ... | + | The Urbiflock framework has been written in the AmbientTalk language. As such, no configuration is required to be able to quickly script new applications on it once AmbientTalk is running on the target platform. |
- | * combinators: and, or, not | + | |
- | * [[uf:flock|Flock]]: a group of ' | + | AmbientTalk runs on a regular J2SE Java Virtual |
- | * [[uf:applications|Applications]]: manage applications | + | Machine supporting version 1.3 or higher, Java 2 micro edition (J2ME) platform, under the connected device configuration (CDC), and Android Platform version 1.6 or higher. |
- | * [[uf:application|Application]]: define the API of an " | + | |
+ | We have implemented a AWT UI interface for Urbiflock' | ||
+ | |||
+ | We are currently working on an Android UI interface for Urbiflock' | ||
+ | |||
+ | The Urbiflock framework is available in the AmbientTalk distribution library under the frameworks/ folder. Visit [[http:// | ||
+ | |||
+ | ==== Urbiflock architecture ==== | ||
+ | |||
+ | The architecture of the Urbiflock framework shown below is divided in three layers: applications, | ||
+ | {{ : | ||
+ | |||
+ | The application layer includes the API of an " | ||
+ | * [[uf:viewer|Flock Viewer]]: a viewer and editor to view existing flocks and to create new flocks. | ||
+ | * [[uf:profile_viewer|Profile Viewer]]: a viewer and editor to view existing flockr profiles and to update your profile. | ||
+ | * [[uf:app_viewer|Application Viewer]]: a viewer and editor to view existing applications and install/ | ||
+ | |||
+ | There are also several user applications in the framework: | ||
+ | * [[uf:guanotes|Guanotes]]: a messenger application that sends post-its to flocks. | ||
+ | * [[uf:ir8u|IR8U]]: an application that allows users to ask proximate users to rate them on a certain subject. | ||
+ | * [[uf:iflocku|IFlockU]] (Coming): a friend suggestor based on profile similarity and time spent in proximity. | ||
- | A flock is defined as a list of references | + | The Urbiflock' |
- | === Predefined Flocks: === | + | |
- | | + | * [[uf:profiles|User Profile]]: Profiles in Urbiflock represent the user identity (e.g. name, gender, hobbies, etc.). |
- | * nearby flockrs: isNearby | + | |
- | * nearby friend flockrs: isFriend & isNearby | + | |
- | ==== Architecture: ==== | + | * [[uf:flock|Flock]]: |
- | An ad hoc RETE-network: | + | * [[uf:proximities|Characteristic Functions]]: |
+ | * [[uf: | ||
- | Events are triggered by: | + | The infrastructure layer consists of three low-level abstractions on which the framework core is based: a RETE engine which orchestrates the flock composition, |
- | * discovery: joined(uid, | + | |
- | * profile changes: changed(uid, | + | |
- | * friend changes: friendAdded(uid, | + | |
- | These events are received by the local flockr user object and propagated to all local proximities. Proximities translate these events into addUser / removeUser events to be processed by flocks. To process these events, flocks register themselves on their dependent proximity. | + | ===== Further Reading ===== |
- | ==== TODO ==== | + | **Flocks: Enabling Dynamic Group Interactions in Mobile Social Networking Applications**. E. Gonzalez Boix, A. Lombide Carreton, C. Scholliers, T. Van Cutsem, W. De Meuter, T. D' |
- | | + | |
- | | + | |
- | ==== Applications ==== | ||
- | * [[uf: | ||
- | * [[uf: |
at/urbiflock.txt · Last modified: 2015/02/04 19:06 by elisag