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start [2006/06/15 11:52] – *Fixed stijnm | start [2007/05/02 10:00] – * tvcutsem | ||
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Welcome to our website on Ambient-Oriented Programming, | Welcome to our website on Ambient-Oriented Programming, | ||
- | This webpage is also the home of AmbientTalk, | + | This webpage is also the home of AmbientTalk, |
- | <note warning> | + | ===== What is AmbientTalk all about? ===== |
- | This webpage is under construction! | + | |
- | </ | + | |
- | + | ||
- | ===== So what is AmbientTalk all about? ===== | + | |
Ambient-Oriented programming is a programming paradigm whose properties are derived from the characteristics of hardware platforms for mobile computing. Mobile hardware devices are often provided with wireless networks facilities, allowing them to engage in collaboration with their environment. However, the autonomous nature of these devices as well as the volatile connections over their wireless infrastructure has its repercussions on the software that employs them. The basic assumption of the Ambient-Oriented Programming paradigm is that languages should incorporate possible network failures at the heart of their programming model. | Ambient-Oriented programming is a programming paradigm whose properties are derived from the characteristics of hardware platforms for mobile computing. Mobile hardware devices are often provided with wireless networks facilities, allowing them to engage in collaboration with their environment. However, the autonomous nature of these devices as well as the volatile connections over their wireless infrastructure has its repercussions on the software that employs them. The basic assumption of the Ambient-Oriented Programming paradigm is that languages should incorporate possible network failures at the heart of their programming model. | ||
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* **Resource-Aware** Service discovery is an integral part of any ambient-oriented language since resources are encountered dynamically in the ever-changing network topology surrounding a device. | * **Resource-Aware** Service discovery is an integral part of any ambient-oriented language since resources are encountered dynamically in the ever-changing network topology surrounding a device. | ||
- | More information can be found in the [[research: | + | Check out the [[at: |
+ | |||
+ | ===== Contact ===== | ||
+ | |||
+ | * The [[http:// | ||
+ | |||
+ | ===== Further Reading ===== | ||
+ | |||
+ | **Ambient-Oriented Programming**, | ||
+ | In " | ||
+ | |||
+ | **Ambient-Oriented Programming in AmbientTalk**, | ||
+ | [ [[http:// | ||
+ | |||
+ | **Ambient-Oriented Programming**, | ||
+ | [ [[http:// | ||
+ | |||
+ | |||
+ | More information can also be found in the [[research: | ||
+ | |||
+ | ===== Research Topics ===== | ||
+ | * [[research: | ||
+ | * [[research: | ||
+ | * [[research: | ||
+ | * [[research: | ||
+ | * [[research: | ||
+ | * [[research: |
start.txt · Last modified: 2021/09/24 10:20 by elisag