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- | ====== Welcome to Ambient-Oriented Programming ====== | + | ~~NOTOC~~ |
- | Welcome to our website on Ambient-Oriented Programming, | + | |
- | This webpage | + | Ambient-Oriented Programming |
- | ===== What is AmbientTalk all about? ===== | + | [[http:// |
- | Ambient-Oriented programming | + | |
- | From this observation, | + | < |
- | * **Prototype-based** The mismatch between classes and distribution is well-documented and further aggravated in the context of mobile computing. | + | AmbientTalk |
- | * **Non-blocking** To avoid harming the autonomy of the mobile devices, no device should be blocked awaiting either to send a message or receive a result. | + | [[http:// |
- | * **Communication-Aware** To encompass network failures, objects should be able to keep a log of their own activities, allowing for error recovery. | + | </ |
- | * **Resource-Aware** Service discovery is an integral part of any ambient-oriented language since resources are encountered dynamically in the ever-changing network topology surrounding a device. | + | |
- | Check out the [[at: | + | ====== What is AmbientTalk |
- | ===== Contact ===== | + | Ambient-Oriented programming is a paradigm geared towards mobile computing. Mobile hardware (such as cell phones) is mostly equipped with wireless networking, allowing it to collaborate with nearby devices in its environment. However, because wireless network links are volatile (basically: when devices move out of wireless range, the connection drops), network failures occur much more frequently than in traditional networks. The basic assumption of the Ambient-Oriented Programming paradigm is that languages should incorporate network failures at the heart of their programming model, and not treat them as " |
- | | + | Our own experimental language, AmbientTalk, |
+ | | ||
+ | * It abandons the RPC abstraction in favor of // | ||
+ | * It has built-in programming language constructs for objects to discover one another in the local ad hoc network. Peer-to-peer | ||
+ | * It features a dynamic OO kernel language built upon the principles of prototype-based programming (based on Scheme, Self and Smalltalk). The kernel language supports reflection using [[http://bracha.org/mirrors.pdf|mirrors]], | ||
+ | * The language syntax derives primarily from the 'curly brace' | ||
+ | * The current implementation of AmbientTalk embraces | ||
- | ===== Further Reading ===== | + | Check out the [[at: |
- | **Ambient-Oriented Programming**, | + | The screencast below shows how to implement a simple echo server for mobile ad hoc networks. It introduces AmbientTalk's support for peer-to-peer service discovery, asynchronous messages, futures |
- | In " | + | |
- | **Ambient-Oriented Programming in AmbientTalk**, | + | < |
- | [ [[http://prog.vub.ac.be/Publications/2006/vub-prog-tr-06-11.pdf|download]] ] | + | <object width="450" height=" |
+ | </ | ||
- | **Ambient-Oriented | + | AmbientTalk is not our only research artifact. We have ported the ideas of Ambient-oriented |
- | [ [[http:// | + | |
+ | AmbientTalk' | ||
- | More information can also be found in the [[research: | + | ====== Contact ====== |
+ | The [[http:// | ||
- | ===== Research Topics ===== | + | ====== Further Reading ====== |
+ | |||
+ | If you're interested in the Ambient-oriented Programming paradigm in general, check out the [[research: | ||
+ | |||
+ | If you're interested in the AmbientTalk programming language, check out the [[research: | ||
+ | |||
+ | ====== Research Topics | ||
* [[research: | * [[research: | ||
- | * [[research:exceptions|Ambient-Oriented Exception Handling]] | + | * [[research:rp|Reactive Programming]] |
+ | * [[research: | ||
* [[research: | * [[research: | ||
* [[research: | * [[research: | ||
+ | * [[research: | ||
* [[research: | * [[research: | ||
+ | * [[research: |
start.txt · Last modified: 2021/09/24 10:20 by elisag