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~~NOTOC~~ | ~~NOTOC~~ | ||
- | ====== Ambient-Oriented Programming ====== | ||
Welcome to our website on Ambient-Oriented Programming, | Welcome to our website on Ambient-Oriented Programming, | ||
{{: | {{: | ||
- | ===== What is AmbientTalk about? ===== | + | < |
+ | AmbientTalk is now [[http:// | ||
+ | [[http:// | ||
+ | </ | ||
+ | |||
+ | ====== What is AmbientTalk about? | ||
Ambient-Oriented programming is a programming paradigm whose properties are derived from the characteristics of hardware platforms for mobile computing. Mobile hardware devices are often provided with wireless networks facilities, allowing them to engage in collaboration with their environment. However, the autonomous nature of these devices as well as the volatile connections over their wireless infrastructure has its repercussions on the software that employs them. The basic assumption of the Ambient-Oriented Programming paradigm is that languages should incorporate possible network failures at the heart of their programming model. | Ambient-Oriented programming is a programming paradigm whose properties are derived from the characteristics of hardware platforms for mobile computing. Mobile hardware devices are often provided with wireless networks facilities, allowing them to engage in collaboration with their environment. However, the autonomous nature of these devices as well as the volatile connections over their wireless infrastructure has its repercussions on the software that employs them. The basic assumption of the Ambient-Oriented Programming paradigm is that languages should incorporate possible network failures at the heart of their programming model. | ||
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* It features a dynamic OO kernel language built upon the principles of prototype-based programming. More importantly, | * It features a dynamic OO kernel language built upon the principles of prototype-based programming. More importantly, | ||
- | Check out the [[at: | + | Check out the [[at: |
AmbientTalk is not our only research artifact. There is also [[crime: | AmbientTalk is not our only research artifact. There is also [[crime: | ||
- | ===== Contact | + | ====== Why another programming language? ====== |
- | The [[http://prog.vub.ac.be/ | + | |
+ | "What does a high-level language accomplish? It frees a program from much of its accidental complexity. An abstract program consists of conceptual constructs: operations, data types, sequences, and communication. The concrete machine program is concerned with bits, registers, conditions, branches, channels, disks, and such. To the extent that the high-level language embodies the constructs | ||
+ | Software Engineering// | ||
- | ===== Further Reading | + | ====== |
+ | The [[http:// | ||
- | If you're interested in the Ambient-oriented Programming paradigm in general, check out the [[research: | + | ====== Further Reading ====== |
- | If you're interested in the AmbientTalk programming language, check out the [[research:atpapers|papers on AmbientTalk]] page. The ECOOP2006 paper is the first paper describing AmbientTalk in-depth. However, since mid-2006, the language has been extensively revised. A good starting point for reading about the revised language is the SCCC2007 paper. | + | If you're interested in the Ambient-oriented Programming paradigm in general, check out the [[research:papers|papers on AmOP]] page. The seminal [[http:// |
- | More information can also be found in the [[research: | + | If you're interested |
- | ===== Research Topics ===== | + | ====== Research Topics |
* [[research: | * [[research: | ||
- | * [[research:exceptions|Ambient-Oriented Exception Handling]] | + | * [[research:recap|Reactive Context-Aware Computing]] |
* [[research: | * [[research: | ||
* [[research: | * [[research: | ||
* [[research: | * [[research: | ||
* [[research: | * [[research: |
start.txt · Last modified: 2021/09/24 10:20 by elisag