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start [2010/07/29 11:32] – tvcutsem | start [2010/07/31 12:46] – *Fixed stijnm | ||
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Ambient-Oriented Programming is a novel programming paradigm for programming spontaneous interactions between mobile and/or embedded devices. | Ambient-Oriented Programming is a novel programming paradigm for programming spontaneous interactions between mobile and/or embedded devices. | ||
- | {{: | + | {{: |
< | < | ||
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</ | </ | ||
- | AmbientTalk is not our only research artifact. There is also [[crime: | + | AmbientTalk is not our only research artifact. We have ported the ideas of Ambient-oriented Programming to Scheme, leading to the [[ischeme: |
- | ====== Why another programming language? ====== | + | AmbientTalk' |
- | + | ||
- | "What does a high-level language accomplish? It frees a program from much of its accidental complexity. An abstract program consists of conceptual constructs: operations, data types, sequences, and communication. The concrete machine program is concerned with bits, registers, conditions, branches, channels, disks, and such. To the extent that the high-level language embodies | + | |
- | Software Engineering// | + | |
====== Contact ====== | ====== Contact ====== |
start.txt · Last modified: 2021/09/24 10:20 by elisag