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The interactive ambienttalk shell (aka iat
) is the command-line interpreter of AmbientTalk. iat
supports a very simple read-eval-print loop mode: you can type in expressions (currently only single-line expressions), evaluate them by pressing return and see the value of the expression, for example:
>[1,2,3].map: { |e| e*e } >>[1,4,9]
To start iat
, it suffices to execute it from the command-line, provided the java
executable of a JDK1.3.3 or higher JVM is on your executable search path.
Perhaps the most useful usage of iat
is to start it with an AmbientTalk source file as argument, e.g.:
iat foo.at
This will make iat
evaluate all of the contents of the file foo.at
and print out the value of the last expression in the file. If -p
was not specified on the command line, iat
falls into a read-eval-print loop such that you can play around with the definitions loaded from the file. Any arguments following the filename are treated as arguments to the AmbientTalk program, not to iat
. They are accessible by evaluating system.getArgv()
.
iat
in a directory that contains the file foo.at
, you can also load the file from within the read-eval-print loop by evaluating ~.foo
. Once the file is loaded, evaluating ~.foo
again won't load the file twice, and there is currently no way to “unload” the file. The exact meaning of ~.foo
will become clear later, in the chapter on modular programming.
To get an overview of all available options, execute:
iat --help
The most important options are explained below:
-i, –init init-file
: you can replace the intialisation code file that AmbientTalk uses to initialize the lexical root of each actor, which defaults to at/init/init.at
. This is useful for defining your own “language extensions”.-o, –objectpath objectpath
: the object path is for AmbientTalk what the class path is for Java. However, unlike Java's class path, which lists the locations of available Classes, the object path consists of name=directory
pairs, separated by the system path separator (:
on *NIX/mac, ;
on windows). For each such pair, a slot named name
is added to the global lobby
object, bound to a namespace pointing to the given directory. Hence, evaluating lobby.name.foo
in AmbientTalk enables access to the file directory/foo.at
. Thanks to the object path, AmbientTalk programs remain free of absolute path names when loading other AmbientTalk files.-n, –network name
: allows you to specify the name of the AmbientTalk overlay network to join. Only AmbientTalk VMs started using the same name will be discoverable and will be able to discover this VM. This is primarily useful for debugging or demo purposes, if you don't want other programs to interfere.